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New World Patch 1.0.3 Introduces Server Transfers; Rollout to Begin with Asian Pacific Servers

Amazon Games is pushing patch 1.0.iii on New World live servers this forenoon, activating the highly anticipated character server transfers in the process. Due to the high demand (the game peaked at about i million concurrent users on Steam seventeen days ago) at launch, players experienced extremely long queues in nigh servers and therefore some were forced to create their characters on low population servers so that they may play at all. This, however, fractured guilds and actor groups, now stranded on different servers and unable to play together. The grapheme server transfer feature is meant to bring anybody back where they want to be.

The rollout won't be firsthand everywhere, though. There volition exist a live test in the Asian Pacific Southeast region first.

We've been hard at piece of work on the feature and testing it for the past ii weeks, but because this feature is brand new we have decided to have a prophylactic, incremental approach to rolling out transfers to all New World players.

When all worlds are back online from reanimation, our plan is to monitor the framework we created without turning transfers on immediately. One time nosotros have confirmed that the framework holds upwardly at scale, nosotros will turn on grapheme server transfers in the Utopia world kickoff, in the AP Southeast region. Nosotros will closely monitor transfers in this world, and if annihilation out of the ordinary occurs our team will need to make manual interventions. If all goes well, we will turn it on for the rest of the AP Southeast region, and continue monitoring. If after 8 hours our squad hasn't discovered any issues, we will fully deploy character server transfers to the other regions.

All New World accounts will receive only i free server transfer token, and so y'all'll want to choose carefully where you're going next. Amazon said it'll evaluate the situation to cheque for the potential demand for another wave of complimentary server tokens.

As a reminder, yous won't exist able to transfer your graphic symbol to a total earth, or to a earth set where yous already take another grapheme. Earlier activating the transfer, make certain to remove any active Trading Post sell or buy orders,

As a thank-you gesture to all New World players, Amazon is granting everyone the 'Stoic' in-game title, in addition to a free 'Waiting' emote that can be grabbed via the in-game store.

The latest New Globe patch likewise fixes a number of bugs and issues, of course, as outlined below.

GENERAL

  • Implemented final pieces of the server transfer framework.

  • Added improvements to the World selection UI.

  • Added clearer messaging when a player is kicked due to going AFK or violating the EAC.

  • Added clearer messaging when stacked discounts are present, such equally territory standing and faction discounts on property taxes.

  • Implemented back-end changes to assist our team investigate concerns around the client performance in State of war.

  • Adjusted the respawn timer on Boatswain Ambrose and various other aristocracy enemies throughout the earth.

  • In The Depths, Players must now be in the arena to damage Thorpe.

  • An error message now appears when players try to buy their own items in the Trading Post.

  • Reverted a breast/loot modify from update one.0.2 that was causing likewise many refining reagents to roll from chests.

  • Adjusted the volume on the Amazon Games splash screen.

  • Armor is limited to one skill perk per slice.

  • Added general performance improvements for visual artifacts and graphics settings.

  • Dyes are now removed from items upon trade with a warning message nowadays.

  • The Fourth dimension to Declare War" timer at present visually pauses to make information technology clear when an Invasion is imminent but not all the same scheduled. Territory remains in a Conflict state afterward Invasions, and War can be alleged.

General Bug FIXES
  • Stock-still bug with the T4 and T5 azoth staffs— go shut those loftier level portals!

  • Stock-still an result causing the abandoning event notification to persist.

  • Fixed a housing UI issue. The UI will now correctly shows that holding taxes are subject to the total price of the habitation, and not impacted by the first time abode buyer disbelieve.

  • Fixed issues with early game spawning. The watchtower respawn point is replaced past the Settlement after it has been discovered. Players no longer incorrectly respawn at a Watchtower after selecting to respawn at a Settlement.

  • Stock-still diverse localization issues throughout the game.

  • Fixed an issue where not all items for Town Projects were consumed when completing the mission.

  • Resolved login errors that prevented players from accessing their graphic symbol.

  • Fixed an issue that caused Arena keys to non drop as intended.

  • Fixed an effect that caused the Runic Conduct armor to not be appropriately dyed during Wars.

  • Fixed a pet placement issue. Pets placed in an otherwise empty house now remain in the dwelling subsequently the player logs out, instead of returning the pet to the player's inventory.

  • AP Southeast servers now display the correct time zone in-game.

  • Fixed an issue that caused Visitor invites to persist after pass up/accept.

  • Fixed an effect that caused Rajah spawns to stack forever - ane big cat at a time, please!

Update: Our New World team was able to include a few other urgent fixes into this week's update. The following issues have been fixed.

  • Fixed an outcome that caused property and dragging around the customer while in windowed fashion to constantly retrigger invincibility.

  • Fixed an effect that caused taxes to not go into the controlling visitor'southward treasury.

  • Fixed an issue that acquired penalty length for suspensions and bans to say "Over a year".

  • Fixed issues with companies not receiving some territory taxes.

Source: https://wccftech.com/new-world-patch-1-0-3-introduces-server-transfers-rollout-to-begin-with-asian-pacific-servers/

Posted by: arcemosedeted.blogspot.com

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